There are four main characters, two police and two gang members.
GTA 6 REDDIT CRACK
Police officers are trying to crack down a gang/drug ring based around a night club.
The plot in the beginning of the game is reminiscent of The Wire.
The game is set back in Liberty City, modern day.
Then there are these other details about the game from Fireden (opens in new tab), edited for clarity below.
Game is still in Pre-Alpha so names, locations, details could and probably will change.
GTA 6 is now their primary focus, alongside another title (which might be Bully 2).
Last bit of narrative info, it will discuss topics such as HIV and the immigration crisis of the time.
Vice City however is a mix of everything, but mostly English. Whenever you're in South America, don't expect to hear much English. Think Max Payne 3 amounts, very immersive, like watching an episode of Narcos.
There will be tons of subtitle reading.
If you wear it, it appears, no longer just an invisible thing. You also store your body armour in the car. All your equipment is stored in the trunk.
Your personal vehicle will be like your horse saddle in Red Dead Redemption 2.
No arsenal in your back pocket, like Red Dead Redemption 2.
You can only have weapons on your person.
Think the GTA Online (opens in new tab) system and dial it up to 10.
Drug empire building is a mechanic similar to Vice City Stories but bigger.
You do some missions for the Madrazo family involving hits on other gangs.
A younger Martin Madrazo will make an appearance as will his father who is a big drug lord at the time.
They want to have an incredible 70s/80s soundtrack.
So older, rare classic cars get more expensive as time progresses etc.
Buildings change over the eras, vehicles too.
Weather is a heavy focus (hurricanes, floods, etc).
Will feature a 'chapter' system similar to a Tarantino flick or Red Dead Redemption 2.
There will also be a giant prison which will play a part in the game.
You start off as a grunt doing runs as a cocaine smuggler from Vice City to the new large South American area before making connections with big time drug lords and making your way up. Another key character called “Kacey” is a part of the narrative.
You play as an up and coming drug lord-wannabe named "Ricardo".
One playable protagonist: male, not female, despite supposed leaks.
Game will balance realism and arcade and it won't be as realistic as Red Dead Redemption 2.
Some linear missions take place in Liberty City, but it isn't an open world (think Ludendorff in GTA 5 (opens in new tab)).
Set in both Vice City and a new fictional location based on Rio de Janeiro.
It's another Rockstar Worldwide Production.
The next GTA title has been in development since 2012, but production didn't begin properly until 2015, but even then the team was focusing more on Red Dead Redemption 2 (opens in new tab).
With the advent of many zones and the ability for a large number of people to coexist, griefing complaints might reach an all-time high. Already, Grand Theft Auto 5 faces griefing concerns, with people exploiting the game’s huge array of weapons and vehicles to murder players on a whim. Though the revelation of a vast area is excellent, some Reddit users dreaded the ramifications that come with possibly dozens of gamers existing across numerous interrelated regions. This notion might possibly lead to GTA 6 being another immigration narrative since various huge locations could correspond with different states or even nations for players to explore. Along with cutting loading times dramatically, the patent also hints that there will be enormous regions for players to explore because they’ll need to change between zones. As CoryLVV says, the patent looks to be for an in-game mechanism that would shift players from one session to another without having to suffer one of Grand Theft Auto’s dreaded loading screens, which have been known to continue for a very long time.